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	<title>Create. Market. Profit. &#187; Design &amp; Development</title>
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		<title>How I Design and Develop a New Site</title>
		<link>http://www.createmarketprofit.com/how-i-design-and-develop-a-new-site/</link>
		<comments>http://www.createmarketprofit.com/how-i-design-and-develop-a-new-site/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 10:32:43 +0000</pubDate>
		<dc:creator>CMP</dc:creator>
				<category><![CDATA[Design & Development]]></category>
		<category><![CDATA[The Successful Site Experiment]]></category>

		<guid isPermaLink="false">http://www.createmarketprofit.com/?p=1455</guid>
		<description><![CDATA[You certainly wouldn&#8217;t know it by looking around this blog (which is just a super simple/basic/boring premium theme I bought after about 4 minutes of looking around), but I&#8217;m actually a fairly competent designer.
No, seriously.
It is after all what I started out doing in the first place back in 1997 just for fun and then [...]]]></description>
			<content:encoded><![CDATA[<p>You certainly wouldn&#8217;t know it by looking around this blog (which is just a super simple/basic/boring premium theme I bought after about 4 minutes of looking around), but I&#8217;m actually a fairly competent designer.</p>
<p>No, seriously.</p>
<p>It is after all what I started out doing in the first place back in 1997 just for fun and then for a handful of paying clients over the next couple of years. It&#8217;s really what lead me to doing everything else I do these days in the first place.</p>
<p>In fact, stuff I&#8217;ve designed has actually been mentioned on a couple of big design blogs (<a href="http://www.smashingmagazine.com/">smashingmagazine.com</a>, for example), which is always pretty cool.</p>
<p>And in all this time, I can honestly say that the design and development process really hasn&#8217;t changed much for me at all. It&#8217;s still the same 5 steps.</p>
<p>What 5 steps? These 5 steps:<span id="more-1455"></span></p>
<h2>Step 1: Think.</h2>
<p>Before I start actually doing anything, the very first thing I do it sit and think. What am I looking to do? What do I want this site to be? What is its goal? What is my goal with it? Who is it for? What is it for? What will it have? What won&#8217;t it have? What would make it fucking amazing? What would make it suck?</p>
<p>This will usually lead to me making a sloppy unorganized list of things that I will need to keep in mind and look back at throughout this entire design process.</p>
<p>This is a very underrated step in the creation of a new site in my opinion. It GREATLY helps ensure that I won&#8217;t get deep into the design phase only to stop and realize &#8220;oh shit, I needed to have this over here or this like this or this can&#8217;t be like that.&#8221;</p>
<p>This step allows the design process to run smoothly in one direction without me having to stop and go back and fix things.</p>
<p>Not only is it a potential time/work saver, but it makes it really hard for things to get left out or forgotten along the way.</p>
<h2>Step 2: Lay it out with pencil and paper.</h2>
<p>This is really where the actual design work begins. I always wonder if this step started because I used to draw site designs in class rather than take notes or pay attention in high school. If I didn&#8217;t do that, would the design process still begin on paper for me?</p>
<p>Who knows. All I do know is that this is how I kick this shit off&#8230; good old pencil and paper.</p>
<p>What I do here is literally draw the site. I&#8217;ll draw headers and footers and sidebars and logos and everything else I plan for the site to have. I&#8217;ll make myself little notes about things like widths and colors and fonts. I might write &#8220;put a border here&#8221; or &#8220;this should have a gradient background.&#8221;</p>
<p>If I plan for the site to have an email list, I&#8217;ll draw the sign-up form into the design in the spot I think will be ideal. I&#8217;ll even draw in stuff like Retweet buttons and RSS icons.</p>
<p>This of course is all just basic layout related stuff. If all I&#8217;m creating here is something simple like a blog, that might be all I need to do. But lots of times I&#8217;m creating a bit more than just a simple blog. In those cases, I&#8217;ll take it way further and draw out stuff like user interfaces and conversion pages.</p>
<p>I&#8217;ll usually go through quite a few pieces of paper and draw a few different versions of everything.</p>
<p>Basically, whatever it is I&#8217;m looking to create here with this new site, I first draw out every single aspect of it that I can envision it containing.</p>
<p>Now that I typed all of that, I just realized I could have summed this entire step up with the word &#8220;blueprint.&#8221;</p>
<p>I&#8217;m a dumbass.</p>
<p>Even still, that&#8217;s what this step ends up leaving me with&#8230; a blueprint of what the site will be.</p>
<h2>Step 3: Create a mockup with Photoshop.</h2>
<p>Once I have the site pretty well mapped/planned out on paper, it&#8217;s time to bring it to life off paper. How?</p>
<p>With Photoshop.</p>
<p>I&#8217;ll open a new file the height/width the site will be, and then put everything I sketched out on paper into place. I&#8217;ll essentially transfer that &#8220;blueprint&#8221; of mine from paper to computer, only it won&#8217;t just be a blueprint anymore. This is when I actually make it look like what the site will look like.</p>
<p>Colors, headers, footers, sidebars, logos, backgrounds, images, gradients, shadows, fonts, text, buttons, etc. etc. etc. go into place in the way they should ACTUALLY look. On paper I might have drawn a little box somewhere with some instructions in it, now I actually follow those instructions and make that little box into what it&#8217;s supposed to be.</p>
<p>By the end of this step, just about every image the site will need (including a logo) will be made, the color scheme will be picked, and the entire design of the site will now exist in the form of a PSD file (which is Photoshop&#8217;s image file format in case that&#8217;s not obvious enough).</p>
<h2>Step 4: Build it with code.</h2>
<p>Once the full design of the site has been created with Photoshop, it&#8217;s time to break it all down and build it back up with actual code.</p>
<p>There isn&#8217;t much designing or creativity in this step. This is really just me taking the mockup image of my site that I made in Photoshop and turning it into an actual website. Meaning, this is when all of the HTML, CSS, PHP, JavaScript and whatever else the site will need gets written.</p>
<p>It&#8217;s the least fun step of them all, for sure. Although, seeing this thing gradually become a website is kind of exciting. Just 1 more important step to go.</p>
<h2>Step 5: Make an infinite number of changes that make everything WAY better than I ever imagined it being.</h2>
<p>This is really where all the magic happens for me. This is where everything I have originally thought up, planned for, mapped out, sketched and Photoshopped becomes a little less like exactly what the site <strong>will</strong> be, and a little more like my guide to exactly what the site <strong>should</strong> be.</p>
<p>What I mean is, this is when I basically change, test, move, try, imagine, and generally fuck with EVERYTHING. Really, this is when the obsessive perfectionist in me comes out and just goes nuts.</p>
<p>This of course can be both a good thing and a bad thing. For me, it&#8217;s always a good thing because it works. Time and time again, this is really when I make shit happen design-wise.</p>
<p>However, it&#8217;s bad because this could go on forever. There is really never a point in the design process where I stop and think &#8220;this is it, this is perfect.&#8221; Instead, I&#8217;ll just keep thinking &#8220;this is better&#8221; or &#8220;I know I could still improve this&#8221; or &#8220;this is almost perfect&#8221; no matter how perfect it actually ends up getting.</p>
<p>As you can imagine, this could potentially suck up a ton of time that could have been better spent on things more important to the overall success of this site.</p>
<p>Don&#8217;t get me wrong, the design process is important (sometimes even extremely important), it&#8217;s just that spending days/weeks trying to bring the design from &#8220;amazingly super duper perfect&#8221; to &#8220;slightly more amazingly super duper perfect&#8221; is rarely ever important or necessary, and is almost always a waste of time.</p>
<p>Over the years I&#8217;ve sort of trained myself to where I can usually snap myself out of it when I reach this point and feel this start happening. But man, it ain&#8217;t always easy. The important thing for me though is that by the time I&#8217;ve reached this point, I <em>always</em> have something really special to show for it.</p>
<p>Thanks crazy-obsessive-perfectionist-version-of-me. You da man.</p>
<p>Sometimes what I end up with is just a much better version of everything I originally planned for the site to be, and sometimes that original blueprint of mine is only barely noticeable anymore.</p>
<p>Whatever it ends up being though, it&#8217;s perfect, and there is never a doubt in my mind that it required every second of every single one of these steps for me to get it that way.</p>
<p>This time was no different. The design = done.</p>
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